Foundational to this approach is the need to cross from the Unreal C++ boundary into the C# DLL code. This boundary is inherently risky as it lacks much of the standard safety checks we normally rely on in managed code.
Untrusted Code ─( ~340 syscalls )─→ Host Kernel
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She added the experience had been "life changing" and that her children constantly worried about her becoming unwell again.
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